
I can either 'Abort' (close the game), 'Retry' (windows checks for solutions for the program, but it never really finds anything) or 'ignore' (It opens the window like maybe half a dozen times, then it really ignores the flaw and opens M&B, but the screen is black and only the mouse is responsive. (Press retry to debug the application - JIT must be enabled)" exeįile: e:\develop\mborg\program\src\././rgl/rglBody.hįor information on how your program can cause an assertion failure, see the visual C++ documentation on assets Program: L:\Games\Mount and Blade\ mount&blade. I get a window called Microsoft Visual C++ runtime library while the game is loading settings data

And if it doesn't, the Enhanced edition is being downloaded, so I could try that. I think maybe if I restart my computer it might work. They were usually random, but now it happens every time. The good news (or at least I think) is that I encountered that error in Star Wars Conquest once or twice before.

This crash error doesn't just happen with TAtS, but also your old Clone Wars Conquest version of the mod (that was working fine just yesterday) and Star Wars Conquest itself.
